
var delay=2000 //set delay in miliseconds
var curindex=0
var randomimages=new Array()
randomimages[0]="Catalogues/Ametal.jpg"
randomimages[1]="Catalogues/Armatiroir.jpg"
randomimages[2]="Catalogues/Basis.jpg"
randomimages[3]="Catalogues/Etablis.jpg"
randomimages[4]="Catalogues/Maplan.jpg"
randomimages[5]="Catalogues/Multi.jpg"
randomimages[6]="Catalogues/Ray.jpg"
randomimages[7]="Catalogues/Vest.jpg"
var preload=new Array()
for (n=0;n<randomimages.length;n++)
{
preload[n]=new Array()
preload[n].src=randomimages[n]
}
document.write('<img name="defaultimage" src="'+randomimages[Math.floor(Math.random()*(randomimages.length))]+'">')

function rotateimage()
{
if (curindex==(tempindex=Math.floor(Math.random()*(randomimages.length)))){
curindex=curindex==0? 1 : curindex-1
}
else
curindex=tempindex
document.images.defaultimage.src=randomimages[curindex]
}
setInterval("rotateimage()",delay)


